6 items
Adds your GOG, Epic and Steam games to your HowLongToBeat backlog, without duplicates, and picks what to play next. Your game libraries are scattered across GOG, Epic Games and Steam, and your backlog keeps growing. What To Beat Next puts them all in your HowLongToBeat backlog and helps you choose what to play next. READ YOUR LIBRARIES • One click per store: GOG, Epic Games and Steam, read with the session you already have open. • Store bundles, soundtracks and other non-games are set aside for you. • EA app, Ubisoft Connect, Battle.net or boxed games: paste a list. ADD THEM TO HOWLONGTOBEAT, WITHOUT DUPLICATES • Games are added to your own HowLongToBeat account, one every few seconds, through HowLongToBeat's own form. • Only exact matches are added. When a title is doubtful, you pick the right game. • Games already in your HowLongToBeat list are skipped. WHAT TO PLAY NEXT • Your backlog countdown: how many hours are waiting and how long they would take at your pace. • One game picked for you, from how long it takes and how players rate it. • Filters for the time you have (tonight, a weekend, a few weeks), rating, games you never started, and what runs on your Mac, Windows, Linux or Steam Deck. • Pick it up again: the games you started and left halfway, the closest to the end first. • Free on Epic: this week's free Epic games, the ones you already own marked, with a link to claim each one yourself. • Share: your countdown as a text or a picture, to post wherever you like. WHAT RUNS ON YOUR DEVICES • My devices: add the computers, handhelds and phones you play on. • Thousands of games each one can run, owned or not: fan ports, recompilations, native layers and emulators, from each project's public compatibility list, with a link to the project's own page. • Browse by console, genre, length and rating, and add the ones you want to your HowLongToBeat list with their console. • You have it, and now it runs: games on your list with no version for your device that now run on it. • You need your own copy of each game. The extension never links to game files. PRIVATE BY DESIGN • Everything stays in your browser. Nothing is sent to the developer: there is no server. • Compatibility data comes from the extension's public data files on GitHub, downloaded without cookies. • No account, no analytics, no ads. • Never asks for your passwords. What To Beat Next is free, made by one person, and not affiliated with HowLongToBeat, Valve, Epic Games or GOG.
Nov 4, 2026
rating_count is the Chrome Web Store ratings count, not a written-review count.
Media assets
Screenshots and videos on the listing.
Has promo video
Whether the listing includes at least one video.
Languages
Declared language locales.
Developer website
Listing exposes a developer website URL.
Contact email
Listing exposes a contact email.
Keyword in name
Case-insensitive substring match in the name.
Keyword in description
Case-insensitive substring match in the description.
Keyword occurrences in description
Count of case-insensitive occurrences in the description.
Category user-count percentile
Share of same-category extensions with fewer users (null if unknown).
These are transparent listing completeness / keyword signals, not a prediction of Chrome Web Store search ranking.