1 item
Capture WebGL frames, inspect draw calls, shaders, textures, and GPU state in Chrome DevTools. - See every WebGL call in execution order, grouped into render passes. - Inspect a call’s arguments, return value, GL errors, and state changes. - Explore pipeline state for each draw: programs, shaders, uniforms, samplers, vertex attributes, blend, depth, stencil, and rasterizer settings. - Inspect textures, mip levels, cube faces, array layers, and pixel previews. - Examine framebuffer attachments and watch the frame build up draw by draw. - Browse every GPU resource used in the capture and jump through its full history. - View shader source, compile/link status, logs, uniforms, attributes, and blocks. - Search calls, resources, and uniforms, then export a selected capture as JSON.
rating_count is the Chrome Web Store ratings count, not a written-review count.
Media assets
Screenshots and videos on the listing.
Has promo video
Whether the listing includes at least one video.
Languages
Declared language locales.
Developer website
Listing exposes a developer website URL.
Contact email
Listing exposes a contact email.
Keyword in name
Case-insensitive substring match in the name.
Keyword in description
Case-insensitive substring match in the description.
Keyword occurrences in description
Count of case-insensitive occurrences in the description.
Category user-count percentile
Share of same-category extensions with fewer users (null if unknown).
These are transparent listing completeness / keyword signals, not a prediction of Chrome Web Store search ranking.