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Cross every tile once, then leave through the door. Five small rooms. One rule: each tile closes after you leave it. Find a route through every usable square and step through the door last. The game has no timer or enemies, so you can think through each move. Click an adjacent tile or use arrow controls, and take a step back with Undo whenever a path goes wrong. A local completion count makes the next room available on your next visit. Last Tile is a self-contained offline puzzle in the toolbar popup.
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